![]() Marshal Jim Raynor and psionic assassin Sarah Kerrigan team up with soldiers to withstand the struggle of first contact from the Protoss and Zerg. Eventually the sector descends into total war. The Protos all link together via a psionic bond and maintain a rigid hierarchy. They are a high tech race of beings who look to transcend individualism. The Zerg are a swarming, ravenous group who infest entire planets and consume everything before moving on. Their hive mind is concentrated in an evil intellect that is forcing the evolution of these creatures.īlizzard has remastered all of the units, buildings and environments in HD. Remastered Graphics up to 4k with Widescreen Support.Presale Unlocks: Korhal Command Center, Aiur Nexus, and Char Hive.The original soundtrack and dialogue, remastered and rejuvenated.Race-themed comic book interludes tell the original story with a fresh coat of paint.Zoom out for a Battlecruiser’s view of the battlefield, or zoom in to see the veins on a Mutalisk’s wings.In all, the following upgrades are coming: Game audio is improved, and illustrated story interludes are new additions. Players can switch in and out of classic and new.įor the uninitiated, the core of the gameplay is classic rocks, paper, scissors. Each of the 3 factions handles completely differently across the game’s isometric real time strategy gameplay. You will either command the mechanized Terrans, psi-powered Protoss, or insectoid Zerg as they battle to control 8 unique environments. ![]() Each mission launches into its own curated map that features a variety of environmental challenges. You harvest resources, build new structures and units and take the battle to the enemy. Terrans feature mobile buildings that fly out of harm’s way. They specialize in defensive structures that makes assaulting them tough and their units can repair building and mechanical units quickly. This is balanced by long build times and expensive tech, as well as buildings that catch fire at low health, eventually exploding if not repaired. ![]() The Protoss feature individually powerful units and abilities. Half of each unit’s health is a shield that recovers over time and workers can quickly create multiple buildings. As a result, the units are more expensive than other races. Furthermore, their buildings can’t recover health and they must build pylons to power them. The buildings deactivate if an enemy destroys the pylon. The Zerg units and structures regen health over time and the units can burrow to hide. Zerg units are quick and inexpensive to make. However, when making a building, a player must sacrifice one of their Zerg workers. Another catch here is that you can only build on a slowly spreading surface called Creep. As a result Zerg need multiple defensive structures.
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